<simpleMouseInterpreter>
	
	If mouse is not moving (for how long?), do not learn from that because Human probably not holding mouse.
	
	A simpleMouseInterpreter can be part of an AudivolvAgent which includes a mouse AudivolvStream
	and chooses to pause it when it does not move for some amount of time,
	or maybe when it does not match some AudioMeasure func which measures the mouse X and Y.
	
</simpleMouseInterpreter>